Posted by Tatum S. on 13 January 2016 04:33 PM
Ready to show off your moves? The Arena is an epic free-for-all between players and their teams over level 660. Many players will enter, but only a single victor will leave alive!
The harder you fight the longer you live! Every opponent you kill will earn you back health, and as the numbers of combatants decline, the rewards will increase. Arena events last for 24 hours and end when only one competitor remains, or when the event timer runs out.
Arena events are an independent mode of play. Your regular gameplay stats such as Battles Won/Lost, Battle Kills and Survival Streak will not be affected by your participation in the Arena. However, there are a number of Arena-specific Achievements.
Arena Start Times
The arenas take place roughly every two weeks on either a Wednesday or a Saturday, and flip between two starting times. The date and time of the upcoming arena will always be displayed at the top right of the Battle Arena Page.
Starting Times, (listed in Pacific Time, or GMT -8:00)
Your placement in the Arena is determined by your Score. Your Score increases with every Attack you make against another competitor.
Each Arena lasts one day and is made up of two phases. The first is the Brawl Phase, during which everyone battles everyone to accumulate Score and players can return to battle if knocked unconscious.
Returning to Battle
When a competitor’s health has been reduced to 0, that player is knocked Unconscious. If this happens during the Brawl Phase, the competitor loses 5% of their Score and is unable to return to battle for 30 minutes.
Placement in the Arena is revealed when the event ends and is determined by Score. The Competitor with the highest Score will take 1st place, regardless of when they were knocked out. However, the longer you last the longer you can accumulate Score, so it’s a good idea to stay alive.
The competitors in 1st, 2nd and 3rd place each receive prizes, as well as those who placed in the top 6 competitor brackets. Bracket sizes are based on the total number of competitors and tend to vary between events.
Joining the Arena
To sign up for the next event, visit the Fight section of your game and open the Battle Arena Page. The Date and Time is displayed on the Arena page, as well as a Countdown timer. Registration closes once the Arena begins, so keep an eye on the countdown to see when the next one will start.
When you sign up for the Arena you can choose the name that will appear in the Leaderboard at the end of the event. If you wish you can display your actual Character name as well.
Perks are special bonuses towards your Attack, Defense, and Health-related abilities in the Arena. Perks are applied based on the distribution of Skill Points to your character’s Attributes.
Competitors receive XP for whenever they make an Attack, even if they lost the Battle. XP is not earned when someone else Attacks you, so stay active!
Your Fight List shows a selection of Competitors currently available for Attacks. All competitors are anonymous, however you can save specific targets and go back to them later. Note that if a target you have saved is knocked unconscious during the Brawl Phase, they are removed from your saved targets list.
Each Arena Attack uses 1 Stamina. The Arena shares the same Stamina pool with the rest of the game, so you even if your Stamina was Refilled of Boosted from outside you can still use it towards Arena actions.
Defensive Stance is a purely protective mode you can enable to conserve your Health. Any Attacks made against you while you are in Defense Stance deal significantly less damage. You are not able to Attack while in Defensive Stance.
Your Health in the Arena is independant of your Health in the rest of the game, and is influenced by a wide range of factors.
Idle Price/Gods’ Contempt
The Arena is a competition of valor and prowess, and the Gods look with scorn upon those who sit in sloth while others battle! Competitors who have not performed at least 100 Attacks will find their Health reduced by 15% for every 6 Hours that pass.
If you're not actively attacking, you can reduce the damage you are receiving in the Arena by adopting a Defensive Stance. How effective your Stance is varies depending on your Character's Stats.
However you can't stay in Defensive Stance forever. Every player has a set amount of Defensive Stance time which varies depending on their stats, and once it runs out, Defensive Stance will be unavailable for a time.
Pro Tip: You can disable Defensive Stance at any point to attack someone else, but the act of doing so automatically reduces the remaining time by 5 minutes. Jumping in and out will burn through your Defensive time much more quickly, so you may want to save it for times when you can't be actively playing.
Battle Arena Names
Arena names are like regular character names in that they can be set to pretty much anything, as long as it's not offensive and no-one else in the event is already using it.
Many players either use their own names or take up an alter ego so they can compete anonymously. However there is no rule against selecting another player's regular character name as your Arena name if it's available.
Misleading other players as to your true identity can be a useful strategy. However, many players enter the Arena with a good idea of who their friends are and can tell pretty quickly if your not the person they think you are. Would-be impersonators should be aware that they might make themselves a target by taking up another player's game name in the Arena.